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Loadstar 128 13
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t.artist boot
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2022-08-28
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C L I P A R T I S T
by Dick Heckert
NOTE: This program is written for power users who have a C-128D with 64K
video RAM and a 1351 mouse. I've asked Dick Heckert to do another version
of CLIP ARTIST that works with a regular C-128 and joystick and/or keyboard
and we'll publish that one when it's done.
Most of the people I've talked with agree that Print Shop's graphic editor
is adequate, but lacking in power. On LOADSTAR 64 we recently published
some utility programs that allow a user to use hi-res graphics programs like
DOODLE or OCP ART STUDIO to design Print Shop graphics. With CLIP ARTIST,
you don't need these utilities or the graphics programs. CLIP ARTIST itself
is a powerful graphics program, dedicated to the format and size of Print
Shop images. The following documentation by Dick Heckert details how to use
his GUI (graphic user interface) and this handy program.
* * * * * * * * * * * * *
You can load Print Shop/PrintMaster or small Basic 8 brushes to the
draw window and then edit or clip a portion to paste on the same or another
image. You can overlay two graphics. You can flip or mirror the image --
expand, shrink, rotate or move the image in the window. The size of the
draw window will change to the correct size for the active format. Just
click on the format you wish to load or save and it will be active until you
change it or an image becomes too large to fit in the window.
PrintMaster graphics use a mixture of lower/upper case for file names.
Just use a filecopier to copy the files you want to work with to your CLIP
ARTIST disk and then rename the files using all lower case characters.
Enter DIRECTORY in direct mode and type RENAME "oldfilename" TO
"newfilename".
Click on QUIT to exit CLIP ARTIST and reset the computer. If your disk
has an autoboot menu program it will be activated.
DISK
The program supports two disk drives (8 and 9) so you can load from one
drive and save to another. Just click the drive number box and then click
on LOAD or SAVE. If you want to see the directory of the active disk drive
click on DIRECTORY. All files are shown unless you are in B8 brush format
where only brush files are shown. If you load a graphic without clearing
the draw window the second image will be added to the first. If you want to
abort a load or save enter "x" for the filename. Images can be saved in 2
block or 3 block Print Shop format or in a Basic 8 brush file. Sorry, no
saves to PrintMaster format.
MOVE
The image in the draw window can be moved up, down, left or right by
clicking on your choice. If you move part of the image out of the current
window that part will be erased. A portion of the image can be moved by
clipping, erasing, and then pasting in the new location.
CORRECT
This expands a 40-column graphic to the right to correct the aspect
ratio for the 80-column screen. Print Shop basketballs will then be round
on your monitor. Most images do not require this correction but it is handy
when you need it. After correction you will be in the brush format.
EXPAND
You can expand your image by 2 or 3 times in the horizontal, vertical,
or both directions. If the resulting image is small enough it will be
returned to the draw window. Otherwise, you will be asked if you would like
to save the large expanded image as a brush file. This file will be the
expanded image from the other screen -- not the image in the draw window.
SHRINK
If you need a smaller version of a graphic image, click on SHRINK and
then enter the x and y size ratios you would like - .5 for half size or .8
for 20% reduction. The original pixel location will be multiplied by this
number and then redrawn. This smaller image can then be clipped and added
to another graphic or saved "as is" in any format.
ROTATE
This will redraw the image in the draw window at any angle from 0 to
180 degrees. The original image angle is 90 degrees. If you want it to be
tilted to the right enter from 0 (horizontal right) to 89 degrees (slight
right). Horizontal to the left would be 180 degrees. Some distortion
results from the equal scale in the x and y directions in the new image.
Just touch it up in ZOOM EDIT mode.
DRAW
The draw menu includes all the tools you will need to make your own
small graphics. LINE allows you to draw from point to point until you click
the right mouse button. Set the pointer to the first point with the left
button and then stretch out the rubber band line to your second point. When
it looks right, click the left button again and that line will be drawn. If
you want to continue, just stretch out another line and press the left
button. To abort at any time, press the right mouse button. To get out of
line mode and back to the menu, press the right button again. This releases
the pointer from the draw window and allows you to click on the menu boxes
again.
RAY
The tool for Rays allows you to set the origional point with the first
left button, click, and then stretch out and draw a series of lines from the
same point. Press the right mouse button to abort a series and press it
again to return to the menu or start a new series of rays with the left
button.
BOX
BOX will help you draw a rectangle by clicking the left button for the
first corner, stretching out the box until it looks right and then clicking
the left button again to draw the box. Again click the right button to
abort if the box doesn't look right.
OFFSET BOXES
Offset boxes (vertical or horizontal offset) are drawn by clicking the
left button for the first corner, clicking left to set the opposite corner
and then stretching the box image for the offset. The images in the menu
box show how the finished box will look.
CIRCLE
The CIRCLE tool will draw a round circle on the screen after you set
the center with the first left button, click, and stretch out the radius by
moving the mouse to the right. The pointer then returns to the center and
allows you to float the circle to the exact location. Another left button
click draws the circle.
ELLIPSE
The ELLIPSE mode works a little differently. The first click sets the
upper left corner of a box which will define the limits of the ellipse.
Then stretch out the box and click again to draw the ellipse within the
limits.
FREEHAND
In Freehand mode the little pointer (shown in the menu box) can be used
to draw any shape you like by holding down the left button while you move
the mouse. Click the right button to return to the menu.
ERASE
The Eraser turns off pixels in the same manner the Freehand mode turns
them on. Locate the eraser pointer and press the left button. Pixels under
the pointer are turned off. You can move the mouse while holding down the
left button to erase a larger area. Right button returns you to the menu.
PAINT
Be careful with PAINT. Move the pointer to an area completely
surrounded by lines and then click the left button. The enclosed area will
be filled. If your area is not completely enclosed the paint will leak out
and fill the window. A safety box is drawn around the draw window during
painting to prevent painting the whole menu.
CLEAR
CLEAR will erase everything in the active draw window. This clear tool
will expand to the larger window used by the brush format or will erase only
the small window defined by 2 block.
Remember, in general, the left button initiates an action and the right
button returns you to the previous mode or to the menu. If the pointer will
not move out of the draw window and you want the menu, press the right mouse
button.
BRUSH
The brush tools allow you to use the Basic 8 commands to manipulate the
image in the draw window. CLIP copies that portion of the draw window
defined by clicking the left button, stretching open a box and clicking the
left button again. This area is saved to a buffer to be PASTED to the draw
window later. After clicking on PASTE in the menu, a floating image of the
clipped bu